Oct 02, 2007, 02:33 PM // 14:33
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#1
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Academy Page
Join Date: Apr 2006
Location: Houston, Texas
Guild: RO
Profession: N/Me
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[ The Iron Wolves Store ] (Weapons, Mods, Minis and MORE!)
ALL ITEMS WILL HOLD A C/O UNTIL AN ACCEPTABLE PRICE HAS BEEN REACHED.
ABSOLUTELY NO LOWBALLS WILL BE ACCEPTED!
PLEASE READ THE ABOVE LINES AGAIN TO MAKE SURE YOU UNDERSTAND THEM. THANKS FOR LOOKING!
IGN: Abigail Fallon
Usually Online: After 4pm CST (available almost any time of day during weekends)
GOLDS (Rares)
Ancient Shield of Devotion [screenshot]
--- Armor: 16 (Requires 10 Tactics)
--- Health +43 (while Enchanted)
--- Inscription: "Swift as the Wind"
--- Reduces Crippled duration on you by 20% (Stacking)
Ancient Shield of Fortitude [screenshot]
--- Armor: 16 (Requires 11 Command)
--- Health +28
--- Inscription: "Sleep Now in the Fire"
--- Armor +10 (vs. Fire damage)
Chromium Shards of Fortitude [screenshot]
--- Piercing Dmg: 7-17 (Requires 10 Dagger Mastery)
--- Damage +15% (while Health is above 50%)
--- Health +29
Crippling Dead Bow [screenshot]
--- Piercing Dmg: 15-28 (Requires 9 Marksmanship)
--- Damage +15% (while Health is above 50%)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Dead Bow [screenshot]
--- Piercing Dmg: 15-28 (Requires 9 Marksmanship)
--- Damage +15% (while Enchanted)
Dead Bow of Enchanting [screenshot]
--- Piercing Dmg: 15-28 (Requires 10 Marksmanship)
--- Damage +15% (while in a Stance)
--- Enchantments last 19% longer
Diamond Aegis (UNID)
--- Armor: 16 (Requires 10 Tactics)
Icy Dead Bow [screenshot]
--- Cold Dmg: 15-28 (Requires 10 Marksmanship)
--- Damage +15%
--- Energy -5
Runic Axe of Defense [screenshot]
--- Slashing Dmg: 6-28 (Requires 13 Axe mastery)
--- Damage +15%
--- Energy -5
--- Armor +5
Silencing Dirks of Dagger Mastery [screenshot]
--- Piercing Dmg: 7-17 (Requires 12 Dagger Master)
--- Damage +15% (while Health is above 50%)
--- Lengthens Dazed duration on foes by 33% (Stacking)
--- Dagger Mastery +1 (19% chance while using skills)
PURPLES
Golden Chalice [screenshot]
--- Energy +12 (Requires 9 Energy Storage)
--- Halves skill recharge of Air Magic spells (Chance: 17%)
--- Armor +5
--- Health -20
BLUES
Flame Artifact (2-BA) [screenshot]
--- Energy +10 (Requires 9 Fire Magic)
--- Fire Magic +1 (20% chance while using skills)
--- Health +30
Healing Ankh [screenshot]
--- Energy +12 (Requires 9 Healing Prayers)
--- Energy +15
--- Energy Regeneration -1
--- Health +30
Healing Ankh [screenshot]
--- Energy +10 (Requires 8 Healing Prayers)
--- Halves casting time of spells (Chance: 6%)
Inscribed Chakram [screenshot]
--- Energy +6 (Requires 5 Dominaton Magic)
--- Domination Magic +1 (20% chance while using skills)
--- Health +30
GREENS (Uniques)
Churkeh's Defiance
Cyndr's Edge
Cyndr's Heart [x3]
Kaolin Daggers
Stygian Aegis
MINIATURE PETS
Juggernaut (2-BA)
Necrid Horseman (2-BA)
Prince Rurik
Whiptail Devourer (2-BA)
UPGRADE COMPONENTS
Cruel Sword Hilt (CP)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Cruel Sword Hilt (DK)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Ebon Sword Hilt (DK)
--- Earth Damage
Ebon Sword Hilt (2-BA)
--- Earth Damage
Icy Sword Hilt (CP)
--- Cold Damage
Icy Sword Hilt (IB)
--- Cold Damage
Poisonous Sword Hilt (CP)
--- Lengthens Poison duration on foes by 33% (Stacking)
Shocking Sword Hilt (WZW)
--- Lightning Damage
Sword Pommel of Fortitude (IB)
--- Armor +29
Sword Pommel of Shelter (PL)
--- Armor +7 (vs. physical damage)
Axe Grip of Axe Mastery (AH)
--- Axe Mastery +1 (20% Chance while using skills)
Axe Grip of Axe Mastery (2-BA)
--- Axe Mastery +1 (20% Chance while using skills)
Axe Grip of Defense (AF)
--- Armor +5
Axe Grip of Defense (CP)
--- Armor +5
Axe Grip of Defense (DK)
--- Armor +5
Axe Grip of Enchanting (2-BA)
--- Enchantments last 20% longer
Axe Grip of Giantslaying (DK)
--- Dmg +20% (vs. giants)
Axe Grip of Shelter (CP)
--- Armor +7 (vs. physical damage)
Axe Grip of Warding (DK)
--- Armor +7 (vs. elemental damage)
Barbed Axe Haft [x2] (CP)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Crippling Axe Haft (DK)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Cruel Axe Haft (AF)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Cruel Axe Haft (2-BA)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Ebon Axe Haft (PL)
--- Earth Damage
Fiery Axe Haft [x2] (CP)
--- Fire Damage
Fiery Axe Haft (DK)
--- Fire Damage
Heavy Axe Haft (CP)
--- Lengthens Weakness duration on foes by 33% (Stacking)
Heavy Axe Haft (DK)
--- Lengthens Weakness duration on foes by 33% (Stacking)
Icy Axe Haft (AH)
--- Cold Damage
Shocking Axe Haft (CP)
--- Lightning Damage
Shocking Axe Haft (DK)
--- Lightning Damage
Vampiric Axe Haft (2-BA)
--- Life stealing: 3
--- Health regeneration -1
Zealous Axe Haft [x2] (2-BA)
--- Energy gain on hit: 1
--- Energy regeneration -1
Barbed Bow String [x2] (AH)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Barbed Bow String [x2] (CP)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Barbed Bow String [x2] (DK)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Barbed Bow String [x2] (IB)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Bow Grip of Deathbane (VT)
--- Dmg +20% (vs. undead)
Bow Grip of Defense (AF)
--- Armor +5
Bow Grip of Defense [x2] (DK)
--- Armor +5
Bow Grip of Defense (WZW)
--- Armor +5
Bow Grip of Enchanting (IB)
--- Enchantments last 20% longer
Bow Grip of Enchanting (IB)
--- Enchantments last 19% longer
Bow Grip of Fortitude (DK)
--- Armor +30
Bow Grip of Fortitude [x2] (AF)
--- Armor +29
Bow Grip of Marksmanship (2-BA)
--- Marksmanship +1 (20% Chance while using skills)
Bow Grip of Shelter [x3] (AF)
--- Armor +7 (vs. physical damage)
Bow Grip of Shelter [x2] (CP)
--- Armor +7 (vs. physical damage)
Bow Grip of Shelter [x2] (IB)
--- Armor +7 (vs. physical damage)
Bow Grip of Shelter [x2] (PL)
--- Armor +7 (vs. physical damage)
Bow Grip of Warding [x3] (AF)
--- Armor +7 (vs. elemental damage)
Bow Grip of Warding [x2] (DK)
--- Armor +7 (vs. elemental damage)
Bow Grip of Warding [x3] (IB)
--- Armor +7 (vs. elemental damage)
Crippling Bowstring (AF)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Bowstring [x3] (DK)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Bowstring (IB)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Bowstring (WZW)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Ebon Bow String [x2] (AF)
--- Earth Damage
Ebon Bow String (JS)
--- Earth Damage
Ebon Bow String (2-BA)
--- Earth Damage
Fiery Bow String [x3] (CP)
--- Fire Damage
Fiery Bow String [x3] (WZW)
--- Fire Damage
Icy Bow String (AF)
--- Cold Damage
Icy Bow String [x2] (CP)
--- Cold Damage
Icy Bow String (DK)
--- Cold Damage
Icy Bow String (IB)
--- Cold Damage
Icy Bow String (2-BA)
--- Cold Damage
Poisonous Bowstring [x4] (AF)
--- Lengthens Poison duration on foes by 33% (Stacking)
Poisonous Bowstring [x2] (DK)
--- Lengthens Poison duration on foes by 33% (Stacking)
Poisonous Bowstring (IB)
--- Lengthens Poison duration on foes by 33% (Stacking)
Poisonous Bowstring (2-BA)
--- Lengthens Poison duration on foes by 33% (Stacking)
Shocking Bow String (AF)
--- Lightning Damage
Shocking Bow String [x2] (IB)
--- Lightning Damage
Shocking Bow String [x2] (PL)
--- Lightning Damage
Sundering Bow String (AF)
--- Armor penetration +20% (Chance: 20%)
Sundering Bow String (PL)
--- Armor penetration +20% (Chance: 20%)
Vampiric Bow String (IB)
--- Life stealing: 5
--- Health regeneration -1
Vampiric Bow String (WZW)
--- Life stealing: 5
--- Health regeneration -1
Zealous Bow String (CP)
--- Energy gain on hit: 1
--- Energy regeneration -1
Zealous Bow String (IB)
--- Energy gain on hit: 1
--- Energy regeneration -1
Zealous Bow String [x2] (WZW)
--- Energy gain on hit: 1
--- Energy regeneration -1
Defensive Staff Head [x4] (CP)
--- Armor +5
Defensive Staff Head (DK)
--- Armor +5
Defensive Staff Head (WZW)
--- Armor +5
Hale Staff Head (WZW)
--- Health +30
Hale Staff Head (2-BA)
--- Health +30
Hale Staff Head (DK)
--- Health +29
Hale Staff Head (IB)
--- Health +29
Insightful Staff Head (IB)
--- Energy +5
Staff Wrapping of Defense (CP)
--- Armor +5
Staff Wrapping of Defense (VT)
--- Armor +5
Staff Wrapping of Deathbane (IB)
--- Dmg +20% (vs. undead)
Staff Wrapping of Enchanting (CP)
--- Enchantments last 19% longer
Staff Wrapping of Enchanting (WZW)
--- Enchantments last 19% longer
Staff Wrapping of Fortitude (JS)
--- Health +30
Staff Wrapping of Shelter (CP)
--- Armor +7 (vs. physical damage)
Staff Wrapping of Shelter (WZW)
--- Armor +7 (vs. physical damage)
Staff Wrapping of Smiting Prayers (PL)
--- Smiting Prayers +1 (20% Chance while using skills)
Staff Wrapping of Warding (JS)
--- Armor +7 (vs. elemental damage)
Staff Wrapping of Warding (PL)
--- Armor +7 (vs. elemental damage)
Staff Wrapping of Warding [x3] (WZW)
--- Armor +7 (vs. elemental damage)
Swift Staff Head (AF)
--- Halves casting time of spells (Chance: 10%)
Swift Staff Head (AH)
--- Halves casting time of spells (Chance: 10%)
Cruel Hammer Haft [x2] (CP)
--- Lengthens Deep Wound duration on foes by 33%)
Cruel Hammer Haft (WZW)
--- Lengthens Deep Wound duration on foes by 33%)
Ebon Hammer Haft (AF)
--- Earth Damage
Ebon Hammer Haft (PL)
--- Earth Damage
Ebon Hammer Haft (WZW)
--- Earth Damage
Fiery Hammer Haft (AH)
--- Fire Damage
Fiery Hammer Haft [x2] (DK)
--- Fire Damage
Fiery Hammer Haft (PL)
--- Fire Damage
Hammer Grip of Defense (CP)
--- Armor +5
Hammer Grip of Defense (WZW)
--- Armor +5
Hammer Grip of Shelter (PL)
--- Armor +7 (vs. physical damage)
Hammer Grip of Warding [x2] (CP)
--- Armor +7 (vs. elemental damage)
Heavy Hammer Haft (CP)
--- Lengthens Weakness duration on foes by 33%)
Heavy Hammer Haft (JS)
--- Lengthens Weakness duration on foes by 33%)
Heavy Hammer Haft (VT)
--- Lengthens Weakness duration on foes by 33%)
Icy Hammer Haft (CP)
--- Cold Damage
Icy Hammer Haft (WZW)
--- Cold Damage
Shocking Hammer Haft (CP)
--- Lightning Damage
Shocking Hammer Haft (DK)
--- Lightning Damage
Shocking Hammer Haft [x3] (WZW)
--- Lightning Damage
Sundering Hammer Haft (CP)
--- Armor penetration +20% (Chance: 19%)
Sundering Hammer Haft (PL)
--- Armor penetration +20% (Chance: 20%)
Sundering Hammer Haft [x2] (WZW)
--- Armor penetration +20% (Chance: 20%)
Dagger Handle of Shelter (AF)
--- Armor +7 (vs. physical damage)
Dagger Handle of Warding [x2] (AF)
--- Armor +7 (vs. elemental damage)
Dagger Handle of Warding (DK)
--- Armor +7 (vs. elemental damage)
Dagger Handle of Warding (WZW)
--- Armor +7 (vs. elemental damage)
Crippling Dagger Tang (AH)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Cruel Dagger Tang [x2] (AF)
--- Lengthens Deep Wound duration on foes by 33%)
Ebon Dagger Tang (PL)
--- Earth Damage
Fiery Dagger Tang (JS)
--- Fire Damage
Icy Dagger Tang (AF)
--- Cold Damage
Icy Dagger Tang (WZW)
--- Cold Damage
Furious Dagger Tang (AF)
--- Double adrenaline on hit (Chance: 10%)
Poisonous Dagger Tang (AF)
--- Lengthens Poison duration on foes by 33% (Stacking)
Shocking Dagger Tang (AF)
--- Lightning Damage
Vampiric Dagger Tang (AF)
--- Life stealing: 3
--- Health regeneration -1
Crippling Scythe Snathe (AH)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Scythe Snathe (VT)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Heavy Scythe Snathe (JS)
--- Lengthens Weakness duration on foes by 33%)
Scythe Grip of Shelter (JS)
--- Armor +7 (vs. physical damage)
Shocking Scythe Snathe (JS)
--- Lightning Damage
Shocking Scythe Snathe (PL)
--- Lightning Damage
Barbed Spearhead [x2] (PL)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Cruel Spearhead (AH)
--- Lengthens Deep Wound duration on foes by 33%)
Cruel Spearhead (IB)
--- Lengthens Deep Wound duration on foes by 33%)
Shocking Spearhead (AF)
--- Lightning Damage
Ebon Spearhead (IB)
--- Earth Damage
Ebon Spearhead (PL)
--- Earth Damage
Poisonous Spearhead (JS)
--- Lengthens Poison duration on foes by 33% (Stacking)
Spear Grip of Defense (PL)
--- Armor +5
Spear Grip of Warding (PL)
--- Armor +7 (vs. elemental damage)
Shield Handle of Endurance (JS)
--- Health +45 (while in a Stance)
Focus Core of Devotion (VT)
--- Health +44 (while Enchanted)
Focus Core of Endurance (PL)
--- Health +44 (while in a Stance)
Focus Core of Valor (VT)
--- Health +45 (while Hexed)
Wand Wrapping of Memory (JS)
--- Halves skill recharge on spells of item's attribute (Chance: 20%)
Wand Wrapping of Quickening (DK)
--- Halves skill recharge of spells (Chance: 10%)
"Aptitude not Attitude" (JS)
--- Halves casting time on spells of item's attribute (Chance: 20%)
"Aptitude not Attitude" (DK)
--- Halves casting time on spells of item's attribute (Chance: 19%)
"Dance with Death" (PL)
--- Damage +15% (while in a Stance)
"Don't Fear the Reaper" (VT)
--- Damage +15% (while Hexed)
"Don't Think Twice" (AH)
--- Halves casting time of spells (Chance: 10%)
"Don't Think Twice" (IB)
--- Halves casting time of spells (Chance: 10%)
"Don't Think Twice" (JS)
--- Halves casting time of spells (Chance: 10%)
"Guided by Fate" (JS)
--- Damage +15% (while Enchanted)
"Hale and Hearty" (AF)
--- Energy +5 (While health is above 50%)
"Hale and Hearty" (JS)
--- Energy +5 (While health is above 50%)
"Have Faith" [x4] (JS)
--- Energy +5 (while Enchanted)
"I Can See Clearly Now" (AH)
--- Reduces Blind duration on you by 20% (Stacking)
"I Can See Clearly Now" [x2] (PL)
--- Reduces Blind duration on you by 20% (Stacking)
"I am Sorrow." (JS)
--- Energy +7 (while Hexed)
"Leaf on the Wind" (AF)
--- Armor +10 (vs. Cold damage)
"Leaf on the Wind" (JS)
--- Armor +10 (vs. Cold damage)
"Let the Memory Live Again" (AF)
--- Halves skill recharge of spells (Chance: 10%)
"Life is Pain" (JS)
--- Armor +5
--- Health -20
"Nothing to Fear" (JS)
--- Received physical damage -3 (while Hexed)
"Sleep Now in the Fire" (AF)
--- Armor +10 (vs. Fire damage)
"Soundness of Mind" (JS)
--- Reduces Dazed duration on you by 20% (Stacking)
"Strength and Honor" (AF)
--- Damage +15% (while Health is above 50%)
"Strength and Honor" (JS)
--- Damage +15% (while Health is above 50%)
"Strength of Body" (AH)
--- Reduces Deep Wound duration on you by 20% (Stacking)
"Strength of Body" (PL)
--- Reduces Deep Wound duration on you by 20% (Stacking)
"Swift as the Wind" (PL)
--- Reduces Crippled duration on you by 20% (Stacking)
"To the Pain!" (PL)
--- Damage +15%
--- Armor -10 (while attacking)
"Vengeance is Mine"
--- Damage +20% (while Health is below 50%)
RUNES
NONE
PRE-SEARING
NONE
MISC
Armors of Salvation [x2]
Candy Cane Axe (IB)
Candy Cane Bow (IB)
Candy Cane Hammer [x2] (IB)
Candy Cane Shards [x18] (IB)
Candy Cane Staff [x2] (IB)
Candy Cane Sword [x2] (IB)
Candy Cane Wand [x2] (IB)
Festival Prizes [x100] (WZW)
Peppermint Candy Canes [x64] (IB)
Snowman Summoners [x4] (IB)
Spiked Eggnog (WZW)
Transmogrifier Tonics [x10]
Winter Gifts [x3] (WZW)
Wintergreen Candy Cane (IB)
Wintersday Gifts [x2]
(XX) = Personal Note To The Character That Item Is On
--- If you see this notation next to an item, and it looks like I just added an extra line on accident (ie - a duplicate item), add the line above it together with the line with this notation to get the total amount of that item I have.
Last edited by y2krazy; Oct 03, 2007 at 12:12 PM // 12:12..
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Oct 02, 2007, 02:47 PM // 14:47
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#2
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~ Retired ~
Join Date: Nov 2005
Location: Copenhagen, Denmark (GMT +1)
Profession: E/
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Flasks of Firewater [x21] - 300 (ea)
<--- IGN
Edit: Thank you too
Last edited by Yang Whirlwind; Oct 03, 2007 at 02:41 PM // 14:41..
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Oct 02, 2007, 03:34 PM // 15:34
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#3
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Detroit Metro
Guild: The Good Old Days [Old]
Profession: W/
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Ill take a "Dance with Death Inscription". - Offering 1k
IGN- Flinte Alchemist
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Oct 03, 2007, 12:10 PM // 12:10
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#4
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Academy Page
Join Date: Apr 2006
Location: Houston, Texas
Guild: RO
Profession: N/Me
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Quote:
Originally Posted by Yang_Whirlwind
Flasks of Firewater [x21] - 300 (ea)
<--- IGN
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Ty for successful trade.
Quote:
Originally Posted by Flinte
Ill take a "Dance with Death Inscription". - Offering 1k
IGN- Flinte Alchemist
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c/o. Will close in 24 hours.
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Oct 03, 2007, 01:29 PM // 13:29
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#5
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Lol wat is retirement :)
Join Date: Jan 2007
Location: Washington State.
Guild: IGN: Wydz Luvs
Profession: Me/
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ill take unid'ed diamond aegis r10 tact for 1k
__________________
Music is my life. <3
Always up for Forge Runs, just pm me in game for a free one =)
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Oct 05, 2007, 12:22 PM // 12:22
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#6
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Academy Page
Join Date: Apr 2006
Location: Houston, Texas
Guild: RO
Profession: N/Me
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Quote:
Originally Posted by Draak Calinca
ill take unid'ed diamond aegis r10 tact for 1k
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c/o on UNID Diamond Aegis.
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Oct 05, 2007, 01:21 PM // 13:21
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#7
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Frost Gate Guardian
Join Date: Oct 2005
Profession: Me/
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12k for the Juggernaut Mini
<-IGN
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Oct 05, 2007, 02:14 PM // 14:14
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#8
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Wilds Pathfinder
Join Date: Nov 2006
Location: At Home
Profession: E/
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13k on mini juggernaut
10k on rurik
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Oct 05, 2007, 03:27 PM // 15:27
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#9
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Frost Gate Guardian
Join Date: Oct 2005
Profession: Me/
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14k on Juggernaut
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Oct 05, 2007, 04:21 PM // 16:21
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#10
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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1k mini devourer
2k necrid horseman
11k rurik
IGN: Dharok the Tyrant
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Oct 05, 2007, 04:36 PM // 16:36
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#11
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Frost Gate Guardian
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12k for mini Rurik
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Oct 05, 2007, 05:03 PM // 17:03
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#12
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Lion's Arch Merchant
Join Date: Jun 2007
Profession: A/
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Quote:
Originally Posted by y2krazy
c/o on UNID Diamond Aegis.
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2.5k for Diamond Aegis...
17k mini Rurik...
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Oct 06, 2007, 12:31 PM // 12:31
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#13
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Academy Page
Join Date: Apr 2006
Location: Houston, Texas
Guild: RO
Profession: N/Me
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Quote:
Originally Posted by Phi
13k on mini juggernaut
10k on rurik
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Outbid.
Quote:
Originally Posted by Bran Signe
14k on Juggernaut
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c/o.
Quote:
Originally Posted by Steboy93
1k mini devourer
2k necrid horseman
11k rurik
IGN: Dharok the Tyrant
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c/o on Whiptail Devourer and Necrid Horseman. Outbid on Rurik.
Quote:
Originally Posted by David The Impaler
12k for mini Rurik
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Outbid.
Quote:
Originally Posted by BeowulfD7
2.5k for Diamond Aegis...
17k mini Rurik...
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c/o on both.
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Oct 06, 2007, 01:31 PM // 13:31
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#14
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Pre-Searing Cadet
Join Date: Sep 2007
Guild: Plagueborn Allies [PBA]
Profession: A/
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bid on vampiric dagger tang (750g)
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Oct 06, 2007, 09:17 PM // 21:17
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#15
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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"Sleep Now in the Fire" (AF)
--- Armor +10 (vs. Fire damage)
1k
ign: R Langdon
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